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TOPIC: 2025 Transmuted Tokens Heading to the Far East

2025 Transmuted Tokens Heading to the Far East 8 months 2 weeks ago #1

  • Druegar
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This is what we're going with for the 2025 Transmuted tokens.
Have you looked it up in the TDb?
Please post TDb corrections in this thread .
If I write something in teal, it should not be taken seriously.
Can we all please keep Hanlon's Razor in mind before making a comment?
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2025 Transmuted Tokens Heading to the Far East 8 months 2 weeks ago #2

Overlap between IS Trilliant legenday and SRoEC may have unintended effects down the road.
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2025 Transmuted Tokens Heading to the Far East 8 months 2 weeks ago #3

edwin wrote: Overlap between IS Trilliant legenday and SRoEC may have unintended effects down the road.


This feedback was given multiple times. There was a note in the fAQ that there would be a cap on max damage resistance
truedungeon.com/forum?view=topic&catid=737&id=257330&start=0

IMO there are still likely to be problems, but given the legendary trilliant hasn't been changing, TPTB must not think it's a concern.
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2025 Transmuted Tokens Heading to the Far East 8 months 2 weeks ago #4

Endgame wrote:

edwin wrote: Overlap between IS Trilliant legenday and SRoEC may have unintended effects down the road.


This feedback was given multiple times. There was a note in the fAQ that there would be a cap on max damage resistance
truedungeon.com/forum?view=topic&catid=737&id=257330&start=0

IMO there are still likely to be problems, but given the legendary trilliant hasn't been changing, TPTB must not think it's a concern.


Can see the days of area of effects attacks by foes doing 30+ fire damage at nightmare in the near future to get around the 20 cap.
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2025 Transmuted Tokens Heading to the Far East 8 months 2 weeks ago #5

I remember a 60 point fire attack at an in-person patron run (back when those were Epic before we had Epic). I remember surviving it and the run being a lot of fun. I am totally okay if we see more environmental damage that makes healing take a more front and center role - it will also gives clerics with DKS a chance to shine as they cast 1st and 2nd level heals as free actions. I think the key is just not to put it in every room in a dungeon.
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2025 Transmuted Tokens Heading to the Far East 8 months 2 weeks ago #6

Now that 20 is the sky for DR I don't see an issue with every combat and every round dealing that much damage or even 2x times that much to multiple targets.
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2025 Transmuted Tokens Heading to the Far East 8 months 2 weeks ago #7

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edwin wrote:

Endgame wrote:

edwin wrote: Overlap between IS Trilliant legenday and SRoEC may have unintended effects down the road.


This feedback was given multiple times. There was a note in the fAQ that there would be a cap on max damage resistance
truedungeon.com/forum?view=topic&catid=737&id=257330&start=0

IMO there are still likely to be problems, but given the legendary trilliant hasn't been changing, TPTB must not think it's a concern.


Can see the days of area of effects attacks by foes doing 30+ fire damage at nightmare in the near future to get around the 20 cap.


I'm still not entirely sure on the cap, like if there is a fireball cast at you can you stop 20 damage due to fire resist and 4 being from magic or is max 20 resist from all your sources?
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2025 Transmuted Tokens Heading to the Far East 8 months 2 weeks ago #8

IS Sunstone Trilliant:
10 DR is really high; that's a swing of 100 HP between a full sized party that has this vs a full sized party that does not.
Progression (1 -> 2 -> 6 elements resisted) is too high, compared to other Legendary lines. Consider 1 -> 2 -> 4 elements resisted instead.
Cleric main / Druid secondary
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2025 Transmuted Tokens Heading to the Far East 8 months 2 weeks ago #9

OrionW wrote: I am totally okay if we see more environmental damage that makes healing take a more front and center role - it will also gives clerics with DKS a chance to shine as they cast 1st and 2nd level heals as free actions.

If you design environmental damage to allow the DSN to shine, how will a party without a DSN fare?
What about parties that have neither a Cleric nor a Druid?
What about parties that have a DSN, but no LoDS or KoDH to heal more than one person per Spell?

The problem with designing an environment where the healing of a DSN shines is, it forces both class lock (you must have a Cleric) and token lock (that Cleric must have a DSN). I do not believe it is healthy for this game to make a dungeon that requires a particular class-specific Legendary to be equipped in order to survive.
Cleric main / Druid secondary
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2025 Transmuted Tokens Heading to the Far East 8 months 2 weeks ago #10

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2025 Transmuted Tokens Heading to the Far East 8 months 2 weeks ago #11

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Ho-Yi Fung wrote: IS Sunstone Trilliant:
10 DR is really high; that's a swing of 100 HP between a full sized party that has this vs a full sized party that does not.
Progression (1 -> 2 -> 6 elements resisted) is too high, compared to other Legendary lines. Consider 1 -> 2 -> 4 elements resisted instead.

+1 to this again. Though TPTB do not seem to agree with this suggestion, I'll still keep supporting this change when brought up as I do think the Legendary Trilliant is unhealthy for the game as is. Even if elemental types were just reduced, I think it would go a long way.

I also believe this could create negative sentiment in TD's long time collectors by duplicating and surpassing SRoEC. Which again, I don't think bringing its elemental DR in is bad, I just think we could reproduce it across multiple tokens to not obsolete it. Plus it gives our collectors more to collect, and keeps the design space open for years to come.
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2025 Transmuted Tokens Heading to the Far East 8 months 2 weeks ago #12

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Impy wrote: Checked for:
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🥰
Have you looked it up in the TDb?
Please post TDb corrections in this thread .
If I write something in teal, it should not be taken seriously.
Can we all please keep Hanlon's Razor in mind before making a comment?
Art Opppo
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