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TOPIC: 2026 Ultra Rare Tokens <= Almost Ready for the Printer!

2026 Ultra Rare Tokens <= Almost Ready for the Printer! 3 days 8 hours ago #1

I won't be online for a few days, so please have one last look at these URs for feedback. All feedback will get addressed then, and I think we will have our final artwork. Thanks much!

truedungeon.com/files/ultra26f.jpg
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Author of the never-to-be-released "The Secret of Trees"
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2026 Ultra Rare Tokens <= Almost Ready for the Printer! 3 days 8 hours ago #2

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Meant to say this earlier: I love the art for the Ioun Stone Moonstone Orb!
Very Spikey !!
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2026 Ultra Rare Tokens <= Almost Ready for the Printer! 3 days 5 hours ago #3

These look great. Almost there!

The one change that stands out that I dislike is to the Charm of Fickle Fate. I much preferred the last iteration where a roll of 1-5 allows a free use of a spell/power on your next action. I just don’t ever see myself blowing a high level spell or power in room 5 thinking I might get it back in a bad roll in 7.
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2026 Ultra Rare Tokens <= Almost Ready for the Printer! 3 days 4 hours ago #4

Scott Kwiker wrote: These look great. Almost there!

The one change that stands out that I dislike is to the Charm of Fickle Fate. I much preferred the last iteration where a roll of 1-5 allows a free use of a spell/power on your next action. I just don’t ever see myself blowing a high level spell or power in room 5 thinking I might get it back in a bad roll in 7.


If you go with this charm it sort of pushes you to use a high level spell/power in the first combat and assume you'll get it back later. Also, with the current wording it's worthless in the first combat room, because you haven't used anything yet prior to initiative. The whole token feels like a trap. It looks like a lot of fun, but when you go live with it you find out it wasn't really worth the slot. I still like it though, since a high percentage of my rolls seem to be 5 or less. Also, it's one of the few tokens that is more than just another stat gain.
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2026 Ultra Rare Tokens <= Almost Ready for the Printer! 3 days 4 hours ago #5

Dave wrote:

Scott Kwiker wrote: These look great. Almost there!

The one change that stands out that I dislike is to the Charm of Fickle Fate. I much preferred the last iteration where a roll of 1-5 allows a free use of a spell/power on your next action. I just don’t ever see myself blowing a high level spell or power in room 5 thinking I might get it back in a bad roll in 7.


If you go with this charm it sort of pushes you to use a high level spell/power in the first combat and assume you'll get it back later. Also, with the current wording it's worthless in the first combat room, because you haven't used anything yet prior to initiative. The whole token feels like a trap. It looks like a lot of fun, but when you go live with it you find out it wasn't really worth the slot. I still like it though, since a high percentage of my rolls seem to be 5 or less. Also, it's one of the few tokens that is more than just another stat gain.


+1
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2026 Ultra Rare Tokens <= Almost Ready for the Printer! 3 days 2 hours ago #6

Thanks, Jeff!

It's still concerning that if you have the accursed set, the UR Belt of the Accursed is identical to the Relic Girdle of Frost Giant Strength. That's a lot of power creep and a full two points better than the Girdle of Hill Giant Strength. I recommend dropping it to +4 ST, at that it would still be the best UR Strength Waist token.
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2026 Ultra Rare Tokens <= Almost Ready for the Printer! 3 days 2 hours ago #7

Mike Steele wrote: Thanks, Jeff!

It's still concerning that if you have the accursed set, the UR Belt of the Accursed is identical to the Relic Girdle of Frost Giant Strength. That's a lot of power creep and a full two points better than the Girdle of Hill Giant Strength. I recommend dropping it to +4 ST, at that it would still be the best UR Strength Waist token.


+1
"Many of the truths we cling to depend greatly on our point of view" - Obi Wan Kenobi
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2026 Ultra Rare Tokens <= Almost Ready for the Printer! 3 days 51 minutes ago #8


It's still concerning that if you have the accursed set, the UR Belt of the Accursed is identical to the Relic Girdle of Frost Giant Strength. That's a lot of power creep and a full two points better than the Girdle of Hill Giant Strength. I recommend dropping it to +4 ST, at that it would still be the best UR Strength Waist token.


+1

I would set all 3 Accursed items at +4 / -2. +5 on a UR is a lot.
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2026 Ultra Rare Tokens <= Almost Ready for the Printer! 2 days 23 hours ago #9

Dave wrote:

Scott Kwiker wrote: These look great. Almost there!

The one change that stands out that I dislike is to the Charm of Fickle Fate. I much preferred the last iteration where a roll of 1-5 allows a free use of a spell/power on your next action. I just don’t ever see myself blowing a high level spell or power in room 5 thinking I might get it back in a bad roll in 7.


If you go with this charm it sort of pushes you to use a high level spell/power in the first combat and assume you'll get it back later. Also, with the current wording it's worthless in the first combat room, because you haven't used anything yet prior to initiative. The whole token feels like a trap. It looks like a lot of fun, but when you go live with it you find out it wasn't really worth the slot. I still like it though, since a high percentage of my rolls seem to be 5 or less. Also, it's one of the few tokens that is more than just another stat gain.


Lots of spells get cast before the first combat - healing, alertness, prayer or bless depending on if the party has a chance to act.

Maybe Elf Wizard will be inclined to cast a Ironskin for example with this token in round 1 room 1.

Maze causes a new combat and new initiative, so if you maze and then the party rolls 5 or less on initiative, you can Maze again... Hmm...
Last edit: by Matthew Hayward.
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2026 Ultra Rare Tokens <= Almost Ready for the Printer! 2 days 23 hours ago #10

This is a good looking set!
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2026 Ultra Rare Tokens <= Almost Ready for the Printer! 2 days 23 hours ago #11

The Accursed set feels fine to me. There aren't any higher rarity items in this set any more, so to get the set bonus you have to spend your waist slot on an item which boosts STR and your back slot on an item which boosts DEX, which makes quite a big drawback for most builds.

FoP: Pilgrim now needs the transmuted url removing.
I play Rogue. Occasionally I even play Rogue well.

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Last edit: by Iross.
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2026 Ultra Rare Tokens <= Almost Ready for the Printer! 2 days 22 hours ago #12

Matthew Hayward wrote:

Mike Steele wrote: Thanks, Jeff!

It's still concerning that if you have the accursed set, the UR Belt of the Accursed is identical to the Relic Girdle of Frost Giant Strength. That's a lot of power creep and a full two points better than the Girdle of Hill Giant Strength. I recommend dropping it to +4 ST, at that it would still be the best UR Strength Waist token.


If you're going to count the set bonus effect against the individual tokens, the Ultra Rare Girdle of Might grants +4 to STR and +1 to saves for Barbarian, Cleric, Druid, Fighters, Monk, and Paladin (along with a ton of other stuff), as the Might set +1 level bonus comes with +2 STR for those classes.

If Girdle of Might is fine to add +1 level, +2 STR, and +1 saves when evaluating the effect of an item and its set bonus as if those were the only considerations, this token is surely fine to add +5 STR.


Even without the set bonus, +5 ST and -2 Wis is overpowered, far better than any other UR belt. +4 ST -2 WIS would be more comparable with existing UR belts. It would be more of a choice than an obvious upgrade.
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